Zeebo Extreme Series

I led the production and development of this series of 5 small racing games developed in 2009 for the upcoming Zeebo console in Brazil. Despite the limited scope, the amount of work to create a console-looking 3D racing game from scratch, without any pre-built engine, in a first-generation smartphone chipset was enormous, and the team had to scale up to 23 people at one point in order to finish one of those every 2 months. [edsbportman layout_type="single_project" id="9" ]

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