The Elder Scrolls: Castles

Timeline: 2020 to 2023
Platform: Mobile (iOS and Android)
The Game: a compelling mobile builder game but with several innovations for the genre, Castles is a unique free-to-play experience on its own right. This game is more than a sim game of building medieval castles, it's a sim game of building dynasties and stories of queens, kings, princes and intrigue. It also has a unique spin of introducing turn-based RPG-like combat in the genre.
My Contributions:
- Design of data tracking: not only I designed all tracker events in the game, but I also worked closely with game engineers to ensure the game client and the game server would share a "single source of truth" when it came to the schema and shape of data;
- Data engineering: I architected part of the data pipeline in a way that whenever a game engineer would code the tracker in the game, this change would automatically be reflected in automated documentation and in the data ingestion pipeline itself;
- Data visualization and ad-hoc reports of build machine times using AWS Redshift, Redash and Tableau;