A Crossword Caper

Timeline: 2006 to 2008

Platform: PC Windows

The Game: The very first game I fully completed and launched to market, I was also one of the main developers and lead designer. This is one of the projects that most tested my abilities as software developer ever, because the team was small and I had to do a bit of everything.

Like Incorporated, this project also received a sponsorship from the Brazilian Department of Culture to build playable prototypes, but we used the small amount of money (around USD 15k) to produce a full game out of it.

A Crossword Caper mixes elements from classic board crosswords games (like Scrabble®™ and Upwords®™) with features of puzzles. Help Eugene and his friends to fix the Word Machine before the Science Fair begins! Fun for the family! There are 35 different stages, five characters to choose from (Kevin, Jimi, Rocky, Nina and Eugene) and more than 100.000 words.

My Contributions:

  • Led the project with a team of 8 people;
  • Game design, level design, word systems design;
  • Team and project management;
  • UI/UX design;
  • Engineering (C#) of:
    • UI components;
    • Animation components;
    • VFX;
    • Particles tooling.