Quake 2 - Zeebo Porting

I led the porting of one of the best games of all times into the Zeebo console, with a small team of about 7 developers. There were considerable performance challenges due to the way the game allocated memory, but we managed to pull it off for the launch of Zeebo in 2009. [edsbportman layout_type="single_project" id="8" ]

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