Guitar Idol

Timeline: 2009 to 2010

Platform: Mega Drive / Genesis

The Game

My Contributions

The only-ever guitar game for the SEGA Genesis, launched in 2009/2010 by Tectoy in Brazil, bundled in the Mega Drive 4 incarnation. Designed and developed by a small team of 4 at Interama, I created the initial concept and helped sell the project to TecToy. This incarnation of the console went on to sell a lot better than its predecessor, the 2008 Mega Drive 3.

Design & UXProduct & ProductionEngineering
  • High-level game design
  • Systems design, adapting the concept of Guitar Hero into a much more limited hardware of the Mega Drive;
  • Pitch decks for funding.
  • Business development close to Tectoy;
  • Production proposal and budgeting;
  • Review and QA of the product.

The game is developed in C with very basic APIs for the Titan board.

Tools to create and tune the track design ("level design") were developed in C#. Custom asset exporters created in C++.

Media