Game Markets and Strategies

I've been running a 15-week course on Game Business for students of Champlain since 2020. The goal of this course is to help aspiring game developers to acquire a business-centric way to see the games industry, game designing for audiences and markets, and creating games that can sell, grow a studio and thrive.
This class is about the history of video game markets and their state (back then), its many segments, platforms and monetization approaches. This content was last updated in 2023.