Esther Art Gallery

Timeline: 2009 to 2010

Platform: PC Windows and Mac

The Game: Esther Art Gallery was to be a time-management PC game set in art galleries in the belle-epoque of the 1920's. Help Esther to succeed on restoring decadent art galleries across the world. The game use real pictures and art from public domain.

My Contributions

Playable demo of a time-management game based on managing art galleries during the belle-époque of the 1920's. This project earned a sponsorship of the Brazilian Department of Culture in 2009 to build a playable demo, and we showcased the product in game businesses fairs.

Design & UXProduct & ProductionEngineering
  • Game design for the vertical slice version (below)
  • Systems design, inspired by Diner Dash but applying the concept to art galleries in the 1930s;
  • Pitch decks for funding.
  • Project management;
  • Business development with potential publishers;
  • Production proposal and budgeting;
  • Review and QA of the product in Scrum cycles.

The game and its tools were developed in C++ with PlayFirst's Playground SDK.

Media

Game Design Document

In Portuguese, this document earned a sponsorship to build the playable demo.

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