
Armies & Ants
Timeline: 2013
Platform: Mobile (iOS and Android)
The Game: Armies & Ants is a fast paced 3D strategy action game where you control Unique Heroes and Armies to battle against other players for resources. Build up the Ant Colony, train Armies, unlock new Heroes and play with friends from all around the world. In the heart of the Colony is the Ant Queen which evolves to defend your Colony and provides new defensive and offensive technologies. Create insect robot Armies whose abilities combined with the Heroes Skills provides new strategies and battle experiences.
My Contributions
A real-time, mid-core, asynchronous PvP strategy game for mobile from 2013. Back in 2012 and 13, there was a wave of these types of game led by the overwhelming success of Clash of Clans. There were a lot of clones and derivations of Clash over the years, and Armies & Ants was one such attempt, trying to surf in the wave of popularity of this genre, but with its unique spin with:
■ Commanding Heroes as a main attack force
■ Full control of your Armies and Heroes when attacking other players
■ Live Ant Queen that protects herself and the Colony
In the years thereafter the figure of a powerful hero would become widespread - including in Clash of Clans - but I find cool that the team behind A&A was trying to do that before it became "a thing", based instead on their cherished memories with games like Starcraft and Warcraft 3.
| Design & UX | Product & Production | Engineering |
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| The game is developed in Unity 3D and C#. |









