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	<title>Comments for Tex Pine - Game Production and Business Articles</title>
	<atom:link href="http://texpine.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://texpine.com</link>
	<description>Dedicated Game Producer</description>
	<lastBuildDate>Mon, 19 Jul 2010 15:11:37 +0000</lastBuildDate>
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		<title>Comment on About Me by Cabral</title>
		<link>http://texpine.com/about/#comment-1006</link>
		<dc:creator>Cabral</dc:creator>
		<pubDate>Mon, 19 Jul 2010 15:11:37 +0000</pubDate>
		<guid isPermaLink="false">#comment-1006</guid>
		<description>Olá Tiago,

Muito bom o blog mesmo, vou acompanhar com mais frequência!!

[]&#039;s
Cabral</description>
		<content:encoded><![CDATA[<p>Olá Tiago,</p>
<p>Muito bom o blog mesmo, vou acompanhar com mais frequência!!</p>
<p>[]&#8216;s<br />
Cabral</p>
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		<title>Comment on Games Produced by Inesita</title>
		<link>http://texpine.com/games-produced/#comment-977</link>
		<dc:creator>Inesita</dc:creator>
		<pubDate>Mon, 28 Jun 2010 11:46:47 +0000</pubDate>
		<guid isPermaLink="false">http://texpine.com/?page_id=54#comment-977</guid>
		<description>&lt;i&gt;1)Caro Tex Pine, em seu website são mostrados os jogos do Zeebo Extreme e Crash Nitro Cart. O que todos querem saber é, Zeebo Extreme funciona tão bem quanto um jogo de Wii, em termos de funcionalidade do acelerômetro?2)Há previsão para o lançamento de Zeebo Extreme?3)Qual o tamanho do jogo, em megabytes?4)O limite de 50 megas de memória atrapalhou o desenvolvimento? Com esta limitada memória o Zeebo é capaz de músicas com vocal e/ou Full Motion Vídeo?5) Existem planos para outros jogos seus no Zeebo?6) O acelerômetro virá de brinda na caixa do Zeebo ou será vendido separadamente? Qual seu preço?&lt;/i&gt;
+1</description>
		<content:encoded><![CDATA[<p><i>1)Caro Tex Pine, em seu website são mostrados os jogos do Zeebo Extreme e Crash Nitro Cart. O que todos querem saber é, Zeebo Extreme funciona tão bem quanto um jogo de Wii, em termos de funcionalidade do acelerômetro?2)Há previsão para o lançamento de Zeebo Extreme?3)Qual o tamanho do jogo, em megabytes?4)O limite de 50 megas de memória atrapalhou o desenvolvimento? Com esta limitada memória o Zeebo é capaz de músicas com vocal e/ou Full Motion Vídeo?5) Existem planos para outros jogos seus no Zeebo?6) O acelerômetro virá de brinda na caixa do Zeebo ou será vendido separadamente? Qual seu preço?</i><br />
+1</p>
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		<title>Comment on Non-combat MMO? by Ladyk</title>
		<link>http://texpine.com/2008/01/13/non-combat-mmo/#comment-946</link>
		<dc:creator>Ladyk</dc:creator>
		<pubDate>Sun, 23 May 2010 16:56:01 +0000</pubDate>
		<guid isPermaLink="false">http://texpine.com/2007/04/01/non-combat-mmo/#comment-946</guid>
		<description>I have been looking for a game which does not evolve fighting, i was watching someone play red dead redemtion on the xbox and thought the graphics where amazing and got speaking to a mate about what game we would want to play. i used to play WoW but the fighting part for me was too boreing, I like playing sims but i found it limited. Something between Wow/Sims/Secondlife with the graphics you find on xbox 360 would be perfect. Being able to explore worlds and interact without having to kill would be great... why hasnt anyone designed something like this !!</description>
		<content:encoded><![CDATA[<p>I have been looking for a game which does not evolve fighting, i was watching someone play red dead redemtion on the xbox and thought the graphics where amazing and got speaking to a mate about what game we would want to play. i used to play WoW but the fighting part for me was too boreing, I like playing sims but i found it limited. Something between Wow/Sims/Secondlife with the graphics you find on xbox 360 would be perfect. Being able to explore worlds and interact without having to kill would be great&#8230; why hasnt anyone designed something like this !!</p>
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		<title>Comment on Recommended Readings by Tex Pine</title>
		<link>http://texpine.com/recommended-readings/#comment-940</link>
		<dc:creator>Tex Pine</dc:creator>
		<pubDate>Wed, 19 May 2010 12:40:38 +0000</pubDate>
		<guid isPermaLink="false">http://texpine.wordpress.com/?page_id=79#comment-940</guid>
		<description>No, I didn&#039;t. Rules of Play is good but too much game-designer-centric. 21st Century Game Design is market-centric, which is what really matters to keep a game company healthy.</description>
		<content:encoded><![CDATA[<p>No, I didn&#8217;t. Rules of Play is good but too much game-designer-centric. 21st Century Game Design is market-centric, which is what really matters to keep a game company healthy.</p>
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		<title>Comment on How To Fight Back At The Lost Continent &#8211; The Brazilian Case by Tex Pine</title>
		<link>http://texpine.com/2009/03/26/how-to-fight-back-at-the-lost-continent-the-brazilian-case/#comment-938</link>
		<dc:creator>Tex Pine</dc:creator>
		<pubDate>Wed, 05 May 2010 23:56:24 +0000</pubDate>
		<guid isPermaLink="false">http://texpine.wordpress.com/?p=111#comment-938</guid>
		<description>Hi Yan, thanks for your words. Yes, we can make it &quot;reborn&quot;, we just have to realize that the old models that are dying even in US are so dead and buried here for 15 years. In fact, the massive piracy/second hand sales in US today will transform the market beyond recognition, and as a consequence make it way more viable here too! About the costs I agree with you, the problem is culture not poverty. However, I should also make a post like &quot;How Steam is slowly changing the Brazilian gamers.&quot;. Because it is.</description>
		<content:encoded><![CDATA[<p>Hi Yan, thanks for your words. Yes, we can make it &#8220;reborn&#8221;, we just have to realize that the old models that are dying even in US are so dead and buried here for 15 years. In fact, the massive piracy/second hand sales in US today will transform the market beyond recognition, and as a consequence make it way more viable here too! About the costs I agree with you, the problem is culture not poverty. However, I should also make a post like &#8220;How Steam is slowly changing the Brazilian gamers.&#8221;. Because it is.</p>
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		<title>Comment on How To Fight Back At The Lost Continent &#8211; The Brazilian Case by Yan Paulo</title>
		<link>http://texpine.com/2009/03/26/how-to-fight-back-at-the-lost-continent-the-brazilian-case/#comment-937</link>
		<dc:creator>Yan Paulo</dc:creator>
		<pubDate>Wed, 05 May 2010 13:27:19 +0000</pubDate>
		<guid isPermaLink="false">http://texpine.wordpress.com/?p=111#comment-937</guid>
		<description>Hello! I&#039;m a rare Brazillian anti-pirate, just like you!
I was amazed on how you did describe the brazillian situation so well in your another post http://texpine.com/2008/02/15/how-piracy-can-break-an-industry-the-brazilian-case/
It&#039;s the very same thing that I say to everyone, but your text is much more complete and detailed.
Unfortunately, I&#039;m the only one in my city who(at least that O know) buys games and software.
Before reading this text, I was just sad to know that our whole gaming market was destroyed years ago, and would never come back. But, thinking beter, what if it does(I mean, like it was year ago)?
Now, I&#039;m a believer, too!
Cya!

ps.: in your last post, you said that a game costs US$98,00 in Brazil, but I think it&#039;s just a excuxe from the pirates, because anyone can easilly, and legally buy a game at US$ 25,55-50,00. I think it doesn&#039;t matter if the game costs R$100 or R$1, one of the main problems here are culture matters: people just... like to buy or download pirated content.</description>
		<content:encoded><![CDATA[<p>Hello! I&#8217;m a rare Brazillian anti-pirate, just like you!<br />
I was amazed on how you did describe the brazillian situation so well in your another post <a href="http://texpine.com/2008/02/15/how-piracy-can-break-an-industry-the-brazilian-case/" rel="nofollow">http://texpine.com/2008/02/15/how-piracy-can-break-an-industry-the-brazilian-case/</a><br />
It&#8217;s the very same thing that I say to everyone, but your text is much more complete and detailed.<br />
Unfortunately, I&#8217;m the only one in my city who(at least that O know) buys games and software.<br />
Before reading this text, I was just sad to know that our whole gaming market was destroyed years ago, and would never come back. But, thinking beter, what if it does(I mean, like it was year ago)?<br />
Now, I&#8217;m a believer, too!<br />
Cya!</p>
<p>ps.: in your last post, you said that a game costs US$98,00 in Brazil, but I think it&#8217;s just a excuxe from the pirates, because anyone can easilly, and legally buy a game at US$ 25,55-50,00. I think it doesn&#8217;t matter if the game costs R$100 or R$1, one of the main problems here are culture matters: people just&#8230; like to buy or download pirated content.</p>
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		<title>Comment on The Zeebo Console by Interama is Zeebo Developer &#171; Interama</title>
		<link>http://texpine.com/2008/11/12/the-zeebo-console/#comment-875</link>
		<dc:creator>Interama is Zeebo Developer &#171; Interama</dc:creator>
		<pubDate>Sat, 03 Apr 2010 12:51:46 +0000</pubDate>
		<guid isPermaLink="false">http://texpine.wordpress.com/?p=116#comment-875</guid>
		<description>[...] is proud to announce it has acquired the Zeebo Developer status for the forthcoming Zeebo Game Console by Tectoy.  Zeebo presents viable solutions for the big piracy problems on developing countries, [...]</description>
		<content:encoded><![CDATA[<p>[...] is proud to announce it has acquired the Zeebo Developer status for the forthcoming Zeebo Game Console by Tectoy.  Zeebo presents viable solutions for the big piracy problems on developing countries, [...]</p>
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		<title>Comment on The Zeebo Console by Interama é Zeebo Developer &#171; Interama</title>
		<link>http://texpine.com/2008/11/12/the-zeebo-console/#comment-874</link>
		<dc:creator>Interama é Zeebo Developer &#171; Interama</dc:creator>
		<pubDate>Sat, 03 Apr 2010 12:50:41 +0000</pubDate>
		<guid isPermaLink="false">http://texpine.wordpress.com/?p=116#comment-874</guid>
		<description>[...] Interama está orgulhosa de poder anunciar que adquiriu o status de Desenvolvedora Zeebo para o console Zeebo a ser lançado pela Tectoy no ano que vem. O Zeebo apresenta soluções viáveis para os grandes [...]</description>
		<content:encoded><![CDATA[<p>[...] Interama está orgulhosa de poder anunciar que adquiriu o status de Desenvolvedora Zeebo para o console Zeebo a ser lançado pela Tectoy no ano que vem. O Zeebo apresenta soluções viáveis para os grandes [...]</p>
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		<title>Comment on Non-combat MMO? by Alex : D</title>
		<link>http://texpine.com/2008/01/13/non-combat-mmo/#comment-871</link>
		<dc:creator>Alex : D</dc:creator>
		<pubDate>Mon, 22 Mar 2010 10:18:54 +0000</pubDate>
		<guid isPermaLink="false">http://texpine.com/2007/04/01/non-combat-mmo/#comment-871</guid>
		<description>Hi all I was just reading up on this and I see that there are really not too many games that could be classified as &#039;non-combat&#039; MMORPG&#039;s. Anyway I was really hoping I could find one but now that I think about it I think total non combat games would be like playing a total combat game for us as it would be for those who enjoy the combat aspect, if that makes sense. I played runescape for a really long time, I never really got very good but I really enjoyed it. My two favorite parts of the game were going into the wilderness to attack other players and merchanting stock to make money.

 So really what I am looking for is a mix of both. I am actually in year 11 this year and have started planning a game that uses ideas from other games to create an economically centered game that has many options to use combat but is not required. 

Unfortunately I don&#039;t really have the commitment to make it hehe but am hoping I can really start getting some practice in game making with some of the basic free tools out there. Well I have just been rambling on but I am hoping someone has found a cool game since December 6, 2009 at 3:15 when the last person posted and can give it too me.</description>
		<content:encoded><![CDATA[<p>Hi all I was just reading up on this and I see that there are really not too many games that could be classified as &#8216;non-combat&#8217; MMORPG&#8217;s. Anyway I was really hoping I could find one but now that I think about it I think total non combat games would be like playing a total combat game for us as it would be for those who enjoy the combat aspect, if that makes sense. I played runescape for a really long time, I never really got very good but I really enjoyed it. My two favorite parts of the game were going into the wilderness to attack other players and merchanting stock to make money.</p>
<p> So really what I am looking for is a mix of both. I am actually in year 11 this year and have started planning a game that uses ideas from other games to create an economically centered game that has many options to use combat but is not required. </p>
<p>Unfortunately I don&#8217;t really have the commitment to make it hehe but am hoping I can really start getting some practice in game making with some of the basic free tools out there. Well I have just been rambling on but I am hoping someone has found a cool game since December 6, 2009 at 3:15 when the last person posted and can give it too me.</p>
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		<title>Comment on How To Fight Back At The Lost Continent &#8211; The Brazilian Case by Como Reagir no Continente Perdido &#8211; O Caso Brasileiro &#171; Console Acadêmico</title>
		<link>http://texpine.com/2009/03/26/how-to-fight-back-at-the-lost-continent-the-brazilian-case/#comment-788</link>
		<dc:creator>Como Reagir no Continente Perdido &#8211; O Caso Brasileiro &#171; Console Acadêmico</dc:creator>
		<pubDate>Mon, 25 Jan 2010 04:33:06 +0000</pubDate>
		<guid isPermaLink="false">http://texpine.wordpress.com/?p=111#comment-788</guid>
		<description>[...] Artigo original em: http://texpine.com/2009/03/26/how-to-fight-back-at-the-lost-continent-the-brazilian-case/ [...]</description>
		<content:encoded><![CDATA[<p>[...] Artigo original em: <a href="http://texpine.com/2009/03/26/how-to-fight-back-at-the-lost-continent-the-brazilian-case/" rel="nofollow">http://texpine.com/2009/03/26/how-to-fight-back-at-the-lost-continent-the-brazilian-case/</a> [...]</p>
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