Tex Pine, Lead Game Designer, Producer & Data Analyst
Computer Games | Montreal, Canada Area, CA
I am a Game Producer, Game Designer and Data Analyst.
For 11+ years I produced, designed and led the development of 20+ games for several platforms, with teams up to 60 people. For 5+ years I have been working on Mobile games with the Freemium business model, developing games from pre-production to after-launch Live operations, including promotions, seasonal content and economy tuning with A/B tests.
In the last 3 years I've been very focused on Economy Design, which includes aspects such as resource balancing, supply/demand design ("taps and sinks"), long-term cash-flow simulation of game resources, inflation prediction, data analysis, KPIs reporting, AB tests, clustering of users and design of new features from current player behavior.
- Open and flexible.
- Communicates with different audiences: technical, business and creative.
- Several technical skills on programming, art, UI, design and marketing.
- Data analysis skills and a data-oriented mindset.